# (decoded with TMPL 139) First PICT: 0 Last PICT: 0 Ticks per PICT: 0 Fire Sound: 656 Hit Object Effect: 3 Hit Object Sound: 1009 Hit Land Effect: 4 Hit Land Sound: 1010 Damage Type: 6 Ticks until Explosion: 0 Explosion Radius: 0 Activation Radius: 0 Bump Radius: 450 Fade Amount: 0 Hit Points: 30 Height: 500 Width: 450 Turn Rate: 0 Brightness: 0 Bright Radius: 0 Overhead color: 0x00CE Default Damage (if no weapon): 0 Default speed (if no weapon): 0 Land Damage: 5 Yaw Spin (*32): 99 Pitch Spin (*32): 0 Roll Spin (*32): 0 Fired Bullet Type: 16 Reserved: 0 Reserved: 0 Reserved: 0 Gravity: false Use Tree: true Go Through Objects: false Follow land contour: false Damage shields only: false Damage armor only: false Ignore shields: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false Reserved: false